Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Dragon Knightstats forCarry
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate-1.6%
Pick Rate+2.5%
Lane Performance
Lane Advantage:+4.2%
Lane Wins37.5%
Lane Draws48.5%
Lane Losses13.9%
Radiant vs Dire
Radiant54.3%
Dire46.2%
Networth
minute 10
4364
minute 15
7245
minute 20
10577
Pick Phases
1st Pick18 matches
50.0%
2nd Pick345 matches
51.9%
Lastpick155 matches
46.5%
Match Duration Win Rate
54.4%261
46.0%224
46.9%32
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
Choose a Facet
Loading...
Loading…
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
33 matches • 54.5% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
29 matches • 62.1% win rate
1
2
3
4
5
6
7
8
9
10
+50% Wyrm's Wrath effect during Elder Dragon Form (59.7% pick rate)
25
+12 Dragon Blood HP Regen/Armor
+85% Breathe Fire Damage/Cast Range in Dragon Form
20
+150 Elder Dragon Form Attack Range (95.4% pick rate)
+300 Health (87.8% pick rate)
15
+0.4s Dragon Tail Stun
30% Breathe Fire Damage Reduction
10
+15 Damage (86.3% pick rate)
Starting Items
Different common options
133 matches • 52.6% win rate
132 matches • 53.0% win rate
96 matches • 46.9% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position